http://www.msnbc.msn.com/id/16099971/
I am sure that every teen my age has heard of games such as “Gears of War”, “Grand Theft Auto” and many other games such as these that depict gore and violence in the most gruesome and lifelike way possible. A well placed shot to the head while playing “Grand Theft Auto” sends the helpless victim into a decapitated state with blood spewing continuously from its head like a fountain.
I admittedly get a kick out of playing these games and I feel that in-game violence does affect teens in real life. Based on personal experience, when I first started playing these games, I felt myself becoming more aggressive towards other people. It did not come across my mind that the game was affecting me in that particular way, and I only realized it when I got into my first fight with another boy in the same level as me. I did not stop playing the game but instead limited my time playing it.
Although everyone is always quick to point the source of violence towards video games, we should look at it this way. If the parents didn’t allow the teen to buy the game, how could they even play it? Even if these teens did not play these games, it is inevitable that when they grow up, they are sure to be affected by violent situations in one way or another. In the end, it is all about self control, and just because a few games are violent does not mean that all games which have violence in it should be banned. We should follow the old saying, “all things in moderation”.
Teens nowadays are attracted to what they cannot have, the more they can’t have the game; the more they will play it and thus get affected by it. Thus, we should not ban it totally but only block the few games that depict too much gore from teens. After all, this is a stage in our lives where we are still learning and easily affected by our surroundings, and always wanting to try out new things. Without being exposed to violence through pixels, would we “try” it in real life instead? When we are sent to jail it will be too late for regrets, rather than shooting a guy in real life, wouldn’t it be better to try it in a game? Of course, first to be able to play these games teens must always understand the consequences of their actions and know how to differentiate between either realms. Only then, will we not face this growing violence in the community.
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1 comment:
Again Wayne, do organise your thoughts and make sure your ideas within a paragraph are coherent.
You may want to bring in a discussion on values, teen angst and the other real reasons for such violence. Yet, the idea that violence in such games does indeed translate to violence in reality, has been closely linked. You may want to expand on this too.
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